This page will be my temporary attempt at setting down some ground rules. Feel free to contribute to the rule creation process by adding comments to this page. After we have come to some consensus, I will write up a more formalized "book" to organize the rules for users to reference if they need to.
My first thoughts for rules are the following....
Be an active contributor. You can start the ball rolling by writing up in your own blog introduction. Basically, who are you, what do you do/want to do, how long have you been it, why you do it, etc.... You can use the Introduction that I wrote up as a template if you like. I would also like to mandate that everyone write up this introduction blog post.
Registration is Open. At the moment, registration for the site is open to anyone who happens to surf on over to it. It requires, however, an administrators approval before they can log into the site. This can be changed if, for example, we want the site to be completely open to the public or by invitation only (the function of which is supported by the site itself). If you know someone that has joined the site, please let me know so that I can approve their registration.
Your blog can be used as a Design Journal. In other words whenever you want to rant on some game design topic in a more formal setting, use your blog to create an article on the topic. Other users can make comments on your blog posts in order to generate a discussion on your topic.
The forums can be used for informal discussions. Quick questions to other users, polls, or other quick conversation pieces that are of a less formal nature can be added to the forums where everyone can add to the topic.
That's about all I have at the moment. I'll make this document more formal as inspiration and feedback hits me.
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