Design

WoWPUGBuilder: UI Implement Day

WoWPUGBuilder UI Implement Day Banner

This week I worked on implementing the WoWPUGBuilder user interface. This task was fairly easy with WoWPedometer. With WoWPUGBuilder it's going to be a little bit more complex. I hit my first two major stumbling block, configuring the frame to be movable, due to a typo while another involves finding the right graphic elements to use to construct the UI.

WoWPUGBuilder

WoWPUGBuilder Banner

Over the past couple of weeks I've been working on a new idea for a WoW AddOn that was inspired by my friend Andrew (aka Raski). He was asking me to make an AddOn that would let him keep track of player characters he meets in PUGs for dungeons and raids. Specifically, he was asking for a way to create a database of player character names, class, level, roles and notes, that he could refer to when looking to build a PUG. With this inspiration, the idea for WoWPUGBuilder was born.

To the Drawing Board!

To the Drawing Board! Banner

As you can see from the graphic, I procured for myself a whiteboard. While I still believe in my trusty note/sketch book, using the whiteboard was a boon to my creativity. For the last couple of days I was brainstorming ideas for the new WoW AddOn that I wanted to start working on but I wasn't quite getting as far in the design as I had wanted to. I knew that I wanted to work on the Guild Alliance AddOn but I had no idea where to start. Earlier in the process I was writing down, in words, the ideas on functionality and the user interface..., but none of it was inspiring to me. It began to dawn on me that I needed a way to quickly jot down and "prototype" idea that were in my mind and it was then that I knew what the answer would be. So I hopped into my car and drove off to the nearest Staples.